Why Seoul Is the Best Single Location for Asian Game Servers
A Korean VPS in Seoul achieves under 50ms latency to Korean, Japanese, and Chinese players simultaneously — no other single Asian location matches this coverage.
| Player Location | Seoul VPS | Singapore | Frankfurt |
|---|---|---|---|
| Seoul, Korea | <5ms | 85ms | 270ms |
| Tokyo, Japan | 20ms | 75ms | 260ms |
| Shanghai, China | 35ms | 70ms | 220ms |
Quick Game Server Setup
# Firewall setup ufw allow 22/tcp && ufw allow 25565/tcp # SSH + Minecraft ufw allow 27015/tcp && ufw allow 7777/tcp # Source + Common ufw enable # Network tuning echo "net.core.rmem_max=67108864" >> /etc/sysctl.conf echo "net.core.wmem_max=67108864" >> /etc/sysctl.conf sysctl -p
Recommended Plans
| Game Type | Players | Plan |
|---|---|---|
| Minecraft / Survival | Up to 20 | Native SK $18.99 |
| FPS / Source | Up to 32 | Native SK $18.99 |
| Large community | 50+ | AI Agent $33.00 |
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